Earth Liberation

Dev log ·

Dev log 6 — the update is live

The update from Dev log 5 is out.

Enemy damage now grows 1.5 times per sector instead of 2.5, so reaching Sector 5 no longer means dying to one bullet. Bosses after the third grow more slowly, and the Start wave picker shows 50 waves a page.

Also new:

Enemy bullets before and after: green, then neon orange with a dark rim
Enemy bullets, before and after.