Press kit
Earth Liberation: Active Strike is a free top-down helicopter shooter for the browser, phone and PC, set in a world that began in 2016 as a bilingual novel and audiobook. You fly the Liberation's strike helicopter against the Khraster occupation across desert, wild west and winter. Waves come in formations, convoys need protecting, and every tenth wave is a boss that fights its own way. Between runs you bring the haul home and spend it at the Base: fifty levels on every upgrade line, research, ranks and crates, and a squad of tanks, mechs and drones that flies beside you. Reach wave 30 and the next sector opens, with its own leaderboards. Progress syncs between devices with a code. The game is in active development and also runs inside Reddit as an app.
Facts
| Title | Earth Liberation: Active Strike |
| Developer | Earth Liberation Games (the founders of Porovoz Studios, 2016) |
| Platforms | Browser (phone, tablet, PC), itch.io, Reddit app |
| Price | Free |
| Status | In development, public since September 2026; current build v0.29.0 (November 2026) |
| Languages | English, Russian |
| Inputs | Touch, mouse, keyboard |
| Engine | Phaser 4 |
| Play | https://activestrike.earthliberation.games · itch.io · r/EarthLiberation |
| Contact | support@earthliberation.games |
Screenshots
From the current build, 720 × 1280. Click a thumbnail for the full-size PNG.
Logos
Art and video
Eight concept paintings at 1600 px are on the world page, with the 2016 intro cinematic (1080p, 9 MB). Full-resolution paintings and gameplay video on request.
Credits
- Game design, code and art direction: Nikolai Rovneiko
- Original 2016 world, art and audiobook production: Porovoz Studios (Nikolai Rovneiko, Vladimir Polozkov)
- Novel: Robert Ibatullin · Translation: Anya Blinova · English narration: Clayton Boyd
Everything on this page may be used in coverage of the game. Please link to this site or the itch.io page.











