Dev log ·
Dev log 7 — new bosses and fixes
The next update is live.
Bosses 3, 4 and 5 are new: the Carrier at wave 30, which launches flyers from an open hangar; the Commander at wave 40, behind a shield held up by two escorts; and a pair of shielded turrets with crossing lasers at wave 50. I am playing around with ideas for boss fights, so each one asks for something different.
Also new:
- A wave ends a second after you clear it.
- The leaderboard opens in full, with a board for every sector.
- Every Fire Rate level now makes the gun faster. Fixed the scaling error.
- Upgrades past level 25 are faster and give more.
- The Exchange now sells credits.
- Boss health is better balanced.
Thanks to u/Nandulal for the notes behind most of this.